VTK  9.3.0
vtkActor2D.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
32 #ifndef vtkActor2D_h
33 #define vtkActor2D_h
34 
35 #include "vtkCoordinate.h" // For vtkViewportCoordinateMacro
36 #include "vtkProp.h"
37 #include "vtkRenderingCoreModule.h" // For export macro
38 
39 VTK_ABI_NAMESPACE_BEGIN
40 class vtkMapper2D;
41 class vtkProperty2D;
42 
43 class VTKRENDERINGCORE_EXPORT vtkActor2D : public vtkProp
44 {
45 public:
46  void PrintSelf(ostream& os, vtkIndent indent) override;
47  vtkTypeMacro(vtkActor2D, vtkProp);
48 
54  static vtkActor2D* New();
55 
57 
60  int RenderOverlay(vtkViewport* viewport) override;
61  int RenderOpaqueGeometry(vtkViewport* viewport) override;
64 
69 
71 
74  virtual void SetMapper(vtkMapper2D* mapper);
75  vtkGetObjectMacro(Mapper, vtkMapper2D);
77 
79 
82  vtkSetMacro(LayerNumber, int);
83  vtkGetMacro(LayerNumber, int);
85 
91 
95  virtual void SetProperty(vtkProperty2D*);
96 
98 
103  vtkViewportCoordinateMacro(Position);
105 
109  void SetDisplayPosition(int, int);
110 
112 
118  vtkViewportCoordinateMacro(Position2);
120 
122 
127  void SetWidth(double w);
128  double GetWidth();
129  void SetHeight(double h);
130  double GetHeight();
132 
136  vtkMTimeType GetMTime() override;
137 
143  void GetActors2D(vtkPropCollection* pc) override;
144 
148  void ShallowCopy(vtkProp* prop) override;
149 
156 
162  virtual vtkCoordinate* GetActualPositionCoordinate() { return this->PositionCoordinate; }
163 
169  virtual vtkCoordinate* GetActualPosition2Coordinate() { return this->Position2Coordinate; }
170 
171 protected:
173  ~vtkActor2D() override;
174 
180 
181 private:
182  vtkActor2D(const vtkActor2D&) = delete;
183  void operator=(const vtkActor2D&) = delete;
184 };
185 
186 VTK_ABI_NAMESPACE_END
187 #endif
a actor that draws 2D data
Definition: vtkActor2D.h:44
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkCoordinate * PositionCoordinate
Definition: vtkActor2D.h:178
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkMTimeType GetMTime() override
Return this objects MTime.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkProperty2D * Property
Definition: vtkActor2D.h:177
int LayerNumber
Definition: vtkActor2D.h:176
~vtkActor2D() override
double GetHeight()
Set/Get the height and width of the Actor2D.
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
virtual vtkCoordinate * GetActualPosition2Coordinate()
Return the actual vtkCoordinate reference that the mapper should use to position the actor.
Definition: vtkActor2D.h:169
void SetWidth(double w)
Set/Get the height and width of the Actor2D.
vtkMapper2D * Mapper
Definition: vtkActor2D.h:175
vtkProperty2D * GetProperty()
Returns this actor's vtkProperty2D.
virtual void SetProperty(vtkProperty2D *)
Set this vtkProp's vtkProperty2D.
vtkCoordinate * Position2Coordinate
Definition: vtkActor2D.h:179
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetHeight(double h)
Set/Get the height and width of the Actor2D.
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
void GetActors2D(vtkPropCollection *pc) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
double GetWidth()
Set/Get the height and width of the Actor2D.
virtual void SetMapper(vtkMapper2D *mapper)
Set/Get the vtkMapper2D which defines the data to be drawn.
virtual vtkCoordinate * GetActualPositionCoordinate()
Return the actual vtkCoordinate reference that the mapper should use to position the actor.
Definition: vtkActor2D.h:162
void SetDisplayPosition(int, int)
Set the Prop2D's position in display coordinates.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
Definition: vtkCoordinate.h:78
a simple class to control print indentation
Definition: vtkIndent.h:38
abstract class specifies interface for objects which render 2D actors
Definition: vtkMapper2D.h:25
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:55
represent surface properties of a 2D image
Definition: vtkProperty2D.h:39
Computes the portion of a dataset which is inside a selection.
abstract specification for Viewports
Definition: vtkViewport.h:54
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
int vtkTypeBool
Definition: vtkABI.h:64
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:270