VTK  9.3.0
vtkOpaquePass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
31 #ifndef vtkOpaquePass_h
32 #define vtkOpaquePass_h
33 
34 #include "vtkDefaultPass.h"
35 #include "vtkRenderingOpenGL2Module.h" // For export macro
36 
37 VTK_ABI_NAMESPACE_BEGIN
38 class VTKRENDERINGOPENGL2_EXPORT vtkOpaquePass : public vtkDefaultPass
39 {
40 public:
41  static vtkOpaquePass* New();
42  vtkTypeMacro(vtkOpaquePass, vtkDefaultPass);
43  void PrintSelf(ostream& os, vtkIndent indent) override;
44 
49  void Render(const vtkRenderState* s) override;
50 
51 protected:
56 
60  ~vtkOpaquePass() override;
61 
62 private:
63  vtkOpaquePass(const vtkOpaquePass&) = delete;
64  void operator=(const vtkOpaquePass&) = delete;
65 };
66 
67 VTK_ABI_NAMESPACE_END
68 #endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:38
Render the opaque geometry with property key filtering.
Definition: vtkOpaquePass.h:39
~vtkOpaquePass() override
Destructor.
vtkOpaquePass()
Default constructor.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkOpaquePass * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
Context in which a vtkRenderPass will render.