VTK  9.3.0
vtkRenderStepsPass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
33 #ifndef vtkRenderStepsPass_h
34 #define vtkRenderStepsPass_h
35 
36 #include "vtkRenderPass.h"
37 #include "vtkRenderingOpenGL2Module.h" // For export macro
38 
39 VTK_ABI_NAMESPACE_BEGIN
40 class vtkSequencePass;
41 class vtkCameraPass;
42 
43 class VTKRENDERINGOPENGL2_EXPORT vtkRenderStepsPass : public vtkRenderPass
44 {
45 public:
48  void PrintSelf(ostream& os, vtkIndent indent) override;
49 
54  void Render(const vtkRenderState* s) override;
55 
62 
64 
67  vtkGetObjectMacro(CameraPass, vtkCameraPass);
70 
72 
75  vtkGetObjectMacro(LightsPass, vtkRenderPass);
78 
80 
83  vtkGetObjectMacro(OpaquePass, vtkRenderPass);
86 
88 
91  vtkGetObjectMacro(TranslucentPass, vtkRenderPass);
94 
96 
99  vtkGetObjectMacro(VolumetricPass, vtkRenderPass);
102 
104 
107  vtkGetObjectMacro(OverlayPass, vtkRenderPass);
110 
112 
115  vtkGetObjectMacro(PostProcessPass, vtkRenderPass);
118 
119 protected:
122 
131 
132 private:
133  vtkRenderStepsPass(const vtkRenderStepsPass&) = delete;
134  void operator=(const vtkRenderStepsPass&) = delete;
135 };
136 
137 VTK_ABI_NAMESPACE_END
138 #endif
Implement the camera render pass.
Definition: vtkCameraPass.h:40
a simple class to control print indentation
Definition: vtkIndent.h:38
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:49
Context in which a vtkRenderPass will render.
Execute render passes sequentially.
vtkRenderPass * OpaquePass
vtkSequencePass * SequencePass
vtkRenderPass * LightsPass
vtkRenderPass * TranslucentPass
vtkRenderPass * OverlayPass
vtkRenderPass * VolumetricPass
void SetLightsPass(vtkRenderPass *)
Get the RenderPass used for the Lights Step.
~vtkRenderStepsPass() override
void SetCameraPass(vtkCameraPass *)
Get the RenderPass used for the Camera Step.
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
vtkRenderPass * PostProcessPass
void SetPostProcessPass(vtkRenderPass *)
Get the RenderPass used for the PostProcess Step.
void SetVolumetricPass(vtkRenderPass *)
Get the RenderPass used for the Volume Step.
static vtkRenderStepsPass * New()
void SetOverlayPass(vtkRenderPass *)
Get the RenderPass used for the Overlay Step.
vtkCameraPass * CameraPass
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetTranslucentPass(vtkRenderPass *)
Get the RenderPass used for the translucent Step.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
void SetOpaquePass(vtkRenderPass *)
Get the RenderPass used for the Opaque Step.
Execute render passes sequentially.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37